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Old Oct 24, 2005, 04:23 PM // 16:23   #21
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Quote:
Originally Posted by coolsti
I've won the mission every time I played it by "camping the king" rather than guarding the doors. This is not to say that the other way won't work, but staying up by the king works well also.
The main and only reason I guard the gates with henchies ....

It's a hell of a lot of FUN!!!!!

After doing this mission as much as I have, succeeding isn't the issue anymore, it's all about fun. And what I've found out, the "wait" factor between enemy groups some players don't like. It's practically non-existant doing it this way. There's also a better chance you'll mess up this way.
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Old Oct 24, 2005, 04:34 PM // 16:34   #22
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Originally Posted by empire89
after thunderhead keep = very few noobs.
That is so not true.
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Old Oct 25, 2005, 06:57 AM // 06:57   #23
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Quote:
Originally Posted by wind master
The main and only reason I guard the gates with henchies ....

It's a hell of a lot of FUN!!!!!

After doing this mission as much as I have, succeeding isn't the issue anymore, it's all about fun. And what I've found out, the "wait" factor between enemy groups some players don't like. It's practically non-existant doing it this way. There's also a better chance you'll mess up this way.
I hear you! Actually I would also like to start experimenting more and more with missions like this. Might be fun to try it with some friends and see to what extreme we can take it, like staying near or maybe even outside the doors. For us, it is not a matter of getting through this mission, its a matter of having a darn good time (and as many good laughs as possible) while we attempt it.
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Old Oct 25, 2005, 10:25 AM // 10:25   #24
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i did it!!! me and the bf (both ele's) and henchies. gates til they started coming in fast then camped the king. that bloody boss that heals took forever! a good 6-8mins!
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Old Oct 25, 2005, 11:22 AM // 11:22   #25
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Originally Posted by Pr1nc355SaRa
i did it!!! me and the bf (both ele's) and henchies. gates til they started coming in fast then camped the king. that bloody boss that heals took forever! a good 6-8mins!
Good going!!! Yes, the monk boss is tough! A lot easier if you had for example some human Mesmers in the party which dedicated a bit of spell interrupting or diversion or backfire to the monk.

Now you can look forward to being a THK veteran, and redoing the mission countless times to help all your friends ;-)
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Old Oct 25, 2005, 12:04 PM // 12:04   #26
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No one who gets to Thunderhead is a "noob" and I wish the morons would stop denigrating other players.
Although I haven't beat Thunderhead yet, I find that coordination is key, and it is VERY difficult to get coordination from a random group. Henchies work surprisingly well here, the only issue being to keep the king alive, which a real monk could do with more dedication.
I have respect for anyone who has ascended, all they lack is the experience of teamwork, which is vital in this mission.
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Old Oct 25, 2005, 12:15 PM // 12:15   #27
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Originally Posted by carnivore
yea i've done it 2 times with henchies as well.
though, Cynn did manage to die.
She is so useless she always dies.
As useless as Mhenlo, Alesia is much better than him.
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Old Oct 25, 2005, 03:15 PM // 15:15   #28
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Quote:
Originally Posted by Willy Rockwell
No one who gets to Thunderhead is a "noob" and I wish the morons would stop denigrating other players.
Although I haven't beat Thunderhead yet, I find that coordination is key, and it is VERY difficult to get coordination from a random group. Henchies work surprisingly well here, the only issue being to keep the king alive, which a real monk could do with more dedication.
I have respect for anyone who has ascended, all they lack is the experience of teamwork, which is vital in this mission.
that's exactly the problem though.

it's not that people are "noobs" in terms of playing their characters. they're "noobs" in terms of playing as a coordinated team. i'm sure that 80% of the people who get to thunderhead are good players who know how to play their characters. the problem comes with what you mentioned as key: coordination. half of the people don't know how to listen or be patient. they can't agree on which tactic to use or even simply refuse to listen. it's frustrating for those who are good players to have people like this on the team. and that is why they are "noobs."
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Old Oct 26, 2005, 06:59 AM // 06:59   #29
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Quote:
Originally Posted by striderkaaru
that's exactly the problem though.

it's not that people are "noobs" in terms of playing their characters. they're "noobs" in terms of playing as a coordinated team. i'm sure that 80% of the people who get to thunderhead are good players who know how to play their characters. the problem comes with what you mentioned as key: coordination. half of the people don't know how to listen or be patient. they can't agree on which tactic to use or even simply refuse to listen. it's frustrating for those who are good players to have people like this on the team. and that is why they are "noobs."
It doesnt matter whether it is Thunderkeep or anyplace else in this game. It is real frustrating to play in a party where one or more on the team is impatient or does not listen to the group. It totally amazes me, the difference in going out with a patient, coordinated group verses a group with a few who just can't wait.
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